web developer by trade, IT/minor sysadmin by accident, game developer for fun, husband, father, and hopefully a kinda okay guy
projects
procon
procon is an exploratory project wherein I am implementing the same small app using multiple frameworks (and potentially methodologies). It exists to broaden my horizons. I've spent the vast majority of my career in PHP and I need to get out more so here we are.
odd jobs
odd jobs is a small early Fire Emblem/FFT style tactics game. It's premise is that the jobs/classes are built around things that aren't typically found in a tactics-style game. It's a hobby project that I'm using primarly to build my skills in game development and as such, the code is freely available and will never be sold.
gnath
gnath is a strange beast. Originally envisioned as a first-person dungeon crawler it also kind of turned into a card game? I don't know. It became a victim of too many ideas, yet it lives on in my mind.
I still want to make the dungeon crawler and it will very much be in a Lovecraftian direction, but that project needs to cook a little longer.
previous ventures
was on the board for my local Habitat for Humanity